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1 | Innate Strength | Strength +2 | 1/1/1/1/1 | Passive | | |
2 | Innate Stamina | Stamina +2 | 1/1/1/1/1 | Passive | | |
3 | Innate Agility | Agility +2 | 1/1/1/1/1 | Passive | | |
4 | Innate Dexterity | Dexterity +2 | 1/1/1/1/1 | Passive | | |
5 | Innate Intelligence | Intelligence +2 | 1/1/1/1/1 | Passive | | |
6 | Innate Wisdom | Wisdom +2 | 1/1/1/1/1 | Passive | | |
7 | Innate Charisma | Charisma +2 | 1/1/1/1/1 | Passive | | |
8 | Innate Fire Protection | Resist Fire +2 | 1/1/1/1/1 | Passive | | |
9 | Innate Cold Protection | Resist Cold +2 | 1/1/1/1/1 | Passive | | |
10 | Innate Magic Protection | Resist Magic +2 | 1/1/1/1/1 | Passive | | |
11 | Innate Poison Protection | Resist Poison +2 | 1/1/1/1/1 | Passive | | |
12 | Innate Disease Protection | Resist Disease +2 | 1/1/1/1/1 | Passive | | |
13 | Innate Run Speed | Improved Movement Speed by 10%,20%,30%. | 1/1/1 | Passive | | |
14 | Innate Metabolism | Reduces food and drink consumption by 10%, 25%, and 50% | 1/1/1 | Passive | | |
15 | Innate Lung Capacity | Increases air by 10%,25%,50%. | 1/1/1 | Passive | | |
16 | First Aid | Max HP on Bind wound +10% per rank | 1 | Passive | | |
17 | New Tanaan Crafting Mastery | Raises cap from one tradeskill from 200 to 250 per rank. | 3/3/3/3/3/3 | Passive | | |
18 | Innate Regeneration | HP Regen +1 | 1/1/1 | Passive | | |
19 | Gift of the Keepers / Dark Reign | 2AAs, +10 to all stats caps | Tier 1 DoN | Passive | | |
20 | Valor of the Keepers / Dark Reign | 2AAs, +250 hp / mana / endurance, Level 69 Spell | Tier 2 DoN | Passive | | |
21 | Embrace of the Keepers / Dark Reign | 2AAs, one extra buffslot | Tier 3 DoN | Passive | | |
22 | Power of the Keepers / Dark Reign | 2AAs,chance increase of critical hits/blasts | Tier 4 DoN | Passive | | |
23 | Sanctity of the Keepers / Dark Reign | - - - | Tier 5 DoN | Passive | | |
100 | Harmonic Dissonance | Theatre of Blood portal | 0 | Activated | 15 minutes | |
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1 | Healing Adept | Increase Heal Amount 2%, 5%, 10 %. | 2/4/6 | Passive | | |
2 | Healing Gift | Chance to critical heal 3%, 6%, 10% | 2/4/6 | Passive | | |
3 | Spell Casting Mastery | Improves specialization check by 5%, 15%, 30%. Reduces Fizzles. Saves 3,6,12%mana. | 2/4/6 | Passive | | |
4 | Spell Casting Reinforcement | Increases buff duration by 5%, 15%, and 30%. | 2/4/6 | Passive | | |
5 | Spell Casting Fury | Increases chance to score a critical hit with a nuke by 2%, 4%, and 7%. Also, raises the maximum dam | 2/4/6 | Passive | | |
6 | Natural Durability | Increase HP by 2%, 5%, 10%. | 2/4/6 | Passive | | |
7 | Combat Stability | Increases melee damage mitigation by 2%, 5%, and 10%. | 2/4/6 | Passive | | |
8 | Combat Agility | Increase Melee avoidance by 2, 5 and 10 percent. | 2/4/6 | Passive | | |
9 | Mental Clarity | Mana Regen +1 | 2/4/6 | Passive | | |
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1 | Mass Group Buff | Next Groupspell will be area affecting. | 9 | Activated | 72 minutes | 35 |
2 | Divine Resurrection | 100% exp rez, all mana +hp and no rez effects. | 5 | Activated | 18 hours | 36 |
3 | Innate Invis to Undead | Instant random duration invis against undead. | 3 | Activated | 7 secs | 37 |
4 | Celestial Regeneration | 8 tick HoT with 250 HP / tick. | 5 | Activated | 72 mins | 38 |
5 | Bestow Divine Aura | Targeted Invulnerability. | 6 | Activated | 144 mins | 39 |
6 | Purify Soul | Single Target, cures all except charm, fear and rez effects. | 5 | Activated | 30 mins | 41 |
7 | Spell Casting Reinforcement Mastery | Increases the duration of beneficial buffs by 20% | 8 | Passive | | |
8 | Turn Undead | unresistable AE Fear Dot against undead up to level 54 mobs and up to 2500 hp/tick. | 3/6/9 | Activated | 72 mins | 40 |
9 | Jewel Craft Mastery | Reduces your chance of failing a jewelry combine by 10%, 25%, and 50%. | 3/6/9 | Passive | | |
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1 | Advanced Innate Strength | Strength +2 / rank | 1/1/1/1/1/1/1/1/1/1 | Passive | | |
2 | Advanced Innate Stamina | Stamina +2 / rank | 1/1/1/1/1/1/1/1/1/1 | Passive | | |
3 | Advanced Innate Agility | Agility +2 / rank | 1/1/1/1/1/1/1/1/1/1 | Passive | | |
4 | Advanced Innate Dexterity | Dexterity +2 / rank | 1/1/1/1/1/1/1/1/1/1 | Passive | | |
5 | Advanced Innate Intelligence | Intelligence +2 / rank | 1/1/1/1/1/1/1/1/1/1 | Passive | | |
6 | Advanced Innate Wisdom | Wisdom +2 / rank | 1/1/1/1/1/1/1/1/1/1 | Passive | | |
7 | Advanced Innate Charisma | Charisma +2 / rank | 1/1/1/1/1/1/1/1/1/1 | Passive | | |
8 | Warding of Solusek | Resist Fire +2 / rank | 1/1/1/1/1/1/1/1/1/1 | Passive | | |
9 | Blessing of Eci | Resist Cold +2 / rank | 1/1/1/1/1/1/1/1/1/1 | Passive | | |
10 | Marrs Protection | Resist Magic +2 / rank | 1/1/1/1/1/1/1/1/1/1 | Passive | | |
11 | Shroud of the Faceless | Resist Poison +2 / rank | 1/1/1/1/1/1/1/1/1/1 | Passive | | |
12 | Bertoxxulous Gift | Resist Disease +2 / rank | 1/1/1/1/1/1/1/1/1/1 | Passive | | |
13 | Planar Power | Raises all ability caps by 5 per rank. | 2/2/2/2/2 | Passive | | |
14 | Innate Enlightenment | Raises Int and Wis caps by 10 per skill level. | 3/3/3/3/3 | Passive | | |
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1 | Advanced Healing Adept | Increases Heals by 13%,16%,19% (total) | 2/4/6 | Passive | | |
2 | Advanced Healing Gift | Increases chance to critical heal by 2% per rank | 2/3/4 | Passive | | |
3 | Lightning Reflexes | Further increases chance to avoid getting hit by melee. | 3/3/3/3/3 | Passive | | |
4 | Innate Defense | further increases melee damage mitigation. | 3/3/3/3/3 | Passive | | |
5 | Radiant Cure | Groupcure (removes 9/12/16 poison, disease and curse counter) | 2/4/6 | Activated | 3 minutes | 153 |
6 | Hastened Divinity | Decrease Bestow Divine Aura reuse time by 10% per rank | 2/2/2 | Passive | | |
7 | Hastened Purification of the Soul | Decrease refresh time for Purify Soul by 10% / rank. | 2/2/2 | Passive | | |
8 | Divine Arbitration | Balance Grouphealth with 20%, 10% and 0% Penalty | 3/3/3 | Activated | 3 minutes | 40 |
9 | Celestial Renewal | 8 tick HoT with 275 and 300 HP / tick. | 3/6 | Activated | 15 minutes | 178 |
10 | Unfailing Divinity | Improves Chance that Divine Intervention kicks in. | 2/4/6 | Passive | | |
11 | Fury of Magic | Increases the frequency but not the power of your critical hits. | 3/6/9 | Passive | | |
12 | Wrack Undead | Update to Turn Undead. | 9 | Activated | 5 minutes | |
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1 | Swift Journey | Raises run speed 10% per skill level. | 5/5 | Passive | | |
2 | Convalescence | HP Regen +1 | 3/3 | Passive | | |
3 | Lasting Breath | More Time without Air | 2/3 | Passive | | |
4 | Packrat | About 3,5% improvement on weight capacity per level | 3/3/3/3/3 | Passive | | |
5 | Secondary Forte | Second Specialization from 50 to 100 | 9 | Passive | | |
6 | Persistent Casting | Less Interrupts through stuns | 3/6/9 | Passive | | |
7 | Spell Casting Subtlety (Cleric) | Spell aggro reduced by 5%, 10%, and 20%. | 3/6/9 | Passive | | |
8 | Divine Avatar | 100/150/200 HP HoT as well as 100/150/200% Dmg increase, Haste for 5 ticks | 3/6/9 | Activated | 2 hours | 254 |
9 | Exquisite Benediction | Stationary Ward that heals people near it (25,30,35,40,45 HP/tick) for 5 minutes. | 5/5/5/5/5 | Activated | 30 Minutes | 255 |
10 | Quickened Curing | Decrease refresh time for Radiant Cure by 10% per rank. | 3/6/9 | Passive | | |
11 | Fury of Magic Mastery (GoD/Pop2) | Chance to critical +2% / rank (15%,17%,19% total). | 3/6/9 | Passive | | |
12 | Touch of the Divine | Permanent MiniDI, chance to come back after death up top 15%. | 5/5/5/5/5 | Passive | | |
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1 | Eternal Breath | Permanent ability to breathe underwater | 5 | Passive | | |
2 | Blacksmithing Mastery | Reduces failure chance by 10,25 and 50%. | 3/6/9 | Passive | | |
3 | Baking Mastery | Reduces failure chance by 10,25 and 50%. | 3/6/9 | Passive | | |
4 | Brewing Mastery | Reduces failure chance by 10,25 and 50%. | 3/6/9 | Passive | | |
5 | Fletching Mastery | Reduces failure chance by 10,25 and 50%. | 3/6/9 | Passive | | |
6 | Pottery Mastery | Reduces failure chance by 10,25 and 50%. | 3/6/9 | Passive | | |
7 | Tailoring Mastery | Reduces failure chance by 10,25 and 50%. | 3/6/9 | Passive | | |
8 | Salvage | Chance to recover item on tradeskill failure. | 5/5/5 | Passive | | |
9 | Origin | Teleport back to Home City. | 7 | Activated | 72 minutes | 331 |
10 | Chaotic Potential | Increase stat-cap by 5 per rank | 5/5/5/5/5 | Passive | | |
11 | Discordant Defiance | Increase ResistCap by 5 per rank | 5/5/5/5/5 | Passive | | |
12 | Mystical Attuning | Buff Slot +1 | 5/5/5/5/5 | Passive | | |
13 | Delay Death | Raises amount of HP you can fall below zero by 100 per level | 3/3/3/3/3 | Passive | | |
14 | Healthy Aura | Raise HP Regen Cap by 5 per rank | 3/3/3/3/3 | Passive | | |
15 | Reflexive Mastery | Increases Chance to completely avoid damage. | 5/5/5/5/5 | Passive | | |
16 | Defensive Instincts | Increase mitigation of incoming melee damage. | 5/5/5/5/5 | Passive | | |
17 | Mnemonic Retention | Spellslot +1 (thats the 9th) | 3 | Passive | | |
18 | Expansive Mind | ManaRegen +1 | 5/5/5/5/5 | Passive | | |
19 | Healing Adept Mastery | Improve Healspells by 3% per rank. | 3/6/9 | Passive | | |
20 | Healing Gift Mastery | Improve Chance to crit heal by 2% (18%,20%,22% total) | 3/6/9 | Passive | | |
21 | Healing Boon | Grants Heals over Time a chance to critical heal (3%,6%,9%). | 3/6/9 | Passive | | |
22 | Resplendent Cure | Improved Radiant Cure (removes 19/22/25 poison, disease and cure counters). | 3/6/9 | Activated | 3 Minutes | 390 |
23 | Celestial Hammer | Summons Hammer that attacks opponent (50dps for 30,45,60 Seconds) | 5/5/5 | Activated | 22 Minutes | 391 |
24 | Divine Retribution | Possibly stuns creatures for 4 seconds that attack (must be stunnable) | 12 | Activated | 36 minutes | 392 |
25 | Celestial Rejuvenation | 8 tick HoT with 333,366 or 400 / tick. | 5/5/5 | Activated | 15 Minutes | 394 |
26 | Fervent Benediction | Stationary Ward that heals 50/55/60 HP / tick for 5 Minutes. | 5/5/5 | Actvated | 30 minutes | 395 |
27 | Sanctuary | Mobs attack everyone else on their hatelist first for 3 minutes. | 12 | Activated | 72 minutes | 396 |
28 | Destructive Fury | Increases Damage on Critical Nukes by 7%,15%,25% | 3/6/9 | Passive | | |
100 | Trials of MataMuram | Increases Max ResistanceCaps | 0/0/0/0/0/0 | Passive | | |
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1 | Innate See Invis | Permanent See Invis. | 9 | Passive | | |
2 | Prolonged Mortality | Delay Death 50 hp / rank | 5/5/5/5/5 | Passive | | |
3 | Precognition | Melee Avoidance | 5/5/5/5/5 | Passive | | |
4 | Thick Skin | Damage Mitigation | 5/5/5/5/5 | Passive | | |
5 | Silent Casting | Reduce Aggro up to 20%. | 5/5/5/5/5 | Activated | 36 minutes | |
6 | Bandage Wounds | Improves Bandage Wounds | 3/3/3/3/3 | Passive | | |
7 | Gift of Mana | Chance for next spells to just use 1 mana. | 3/6/9 | Passive | | |
8 | Ward of Purity | Stationary Ward that cures peeps near it. | 7/7/7 | Activated | 30 minutes | |
9 | Abundant Healing | Chance for level 60+ heal to change to HoT as well. | 5/5/5/5/5 | Passive | | |
10 | Greater Avatar | Better Divine Avatar. | 3/6/9 | Activated | | |
11 | Eradicate Undead | Update to Wrack Undead, Undead DoT | x | Activated | 5 minutes | |
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1 | Energetic Attunement | Regen Cap from Items +1/level | 5/5/5/5/5 | Passive | | |
2 | Potential of Serpentspire | Increase StatCap by 5 per rank | 5/5/5/5/5 | Passive | | |
3 | Death's Door | Can go 50hps/rank more negative | 5/5/5/5/5 | Passive | | |
4 | Combat Medic | Increases Bandage healing by 20HP/rank | 3/3/3/3/3 | Passive | | |
5 | Fast Healing | HP Regen +1 | 3/x/x/x/x | Passive | | |
6 | Quick Draw | Potion Belt +1 slot | 5 | Passive | | |
7 | Battle Ready | Bandolier +1 slot | 5 | Passive | | |
8 | Glyph of Dragon Scales | Expendable: boosts AC for 10 minutes | 3 | Activated | 1 second | |
9 | Glyph of Arcane Secrets | Expendable: decrease casting time by 20% for 2 minutes | 3 | Activated | 1 second | |
10 | Glyph of Draconic Potential | Expendable: increase HP and Mana by 750 for 10 minutes | 3 | Activated | 1 second | |
11 | Glyph of Destruction | Expendable: increase melee critical damage by 10% for 2 minutes | 3 | Activated | 1 second | |
12 | Labyrinthine Mind | Increase Mana Regen Cap by 1 per rank | 5/5/5/5/5 | Passive | | |
13 | Volatile Mana | Increase Chance to critical hit with spells | 3/x/x | Passive | | |
14 | Mana Fury | Increase damage of critical spells, 5% per rank, total 15% | 3/3/3 | Passive | | |
15 | Gift of Radiant Mana | Chance for Gift of Mana when casting a 70+ spell, next 1-75 spell costs 1 mana | 5 | P | | |
16 | Healing Resonance | Increase chance for Heals over Time to critical | 3/x/x | Passive | | |
17 | Healing Surge | Increase chance to critical heal by 2% per rank | 3/x/x | Passive | | |
18 | Resplendent Cascade | Group Cure update | 3/x/x | Activated | 3 minutes | |
19 | Celestial Regrowth (TSS) | Groupv2 Heal over time 450/500/550 per tick | 5/x/x | Activated | 15 minutes | 691 |
20 | Divine Hammer (TSS) | Updated Cleric Hammer | 5/x/x | Activated | 22 minutes | |
21 | Divine Wrath (TSS) | Mobs up to level 75 get stunned when hitting the cleric | 12 | Activated | 36 minutes | |
22 | Ward of Absolution (TSS) | Ward that cleanses poison and disease | 5/x/x | Activated | 30 minutes | |
23 | Smite Undead (TSS) | Undead DoT with chance for 32k critical | 12 | Activated | 5 minutes | |
24 | Hastened Sanctuary | Reduces reuse timer of Sanctuary by 2 minutes per rank | 3/x/x | Passive | | |
25 | Shield Block (TSS) | Chance to fully block attacks. | 3/6/9 | Passive | | |
26 | Mental Serenity (TSS) | Increase Mana Regen by 1 per rank | 5/5/5/5/5 | Passive | | |
27 | Sleight of Hand (TSS) | Increase Spell Casting Aggro by 1% per rank | 3/3/3 | Passive | | |
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1 | Lesson of the Devoted | Double exp for 30 minutes. | 1 year | Activated | 20 hours | 481 |
2 | Infusion of the Faithful | maximum resistances and statistics and a faster run speed for 15 minutes. | 2 years | Activated | 20 hours | 482 |
3 | Chaotic Jester | Bristlebane puppet that persists for 15 minutes. | 3 years | Activated | 20 hours | 483 |
4 | Expedient Recovery | all your corpses are summoned and given 100% experience resurrection | 4 years | Activated | 164 hours | 484 |
5 | Steadfast Servant | Summons healer for 30 minutes. | 5 years | Activated | 20 hours | 485 |
6 | Staunch Recovery | player is fully healed with health, mana, and endurance fully restored. | 6 years | Activated | 68 hours | 486 |
7 | Intensity of the Resolute | Increases the power of the player’s abilities and heals substantially for 5 minutes | 7 years | Activated | 4 hours | 487 |
8 | Throne of Heroes | Gate to Guild Lobby | 8 years | Activated | 72 minutes | |
9 | Armor of Experience | Melee Mitigation (Mini-Defense Disc) | 9 years | Activated | 20 hours | |