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Shadowknight Alternate Abilities (AA's)
1Innate StrengthStrength +21/1/1/1/1Passive  
2Innate StaminaStamina +21/1/1/1/1Passive  
3Innate AgilityAgility +21/1/1/1/1Passive  
4Innate DexterityDexterity +21/1/1/1/1Passive  
5Innate IntelligenceIntelligence +21/1/1/1/1Passive  
6Innate WisdomWisdom +21/1/1/1/1Passive  
7Innate CharismaCharisma +21/1/1/1/1Passive  
8Innate Fire ProtectionResist Fire +21/1/1/1/1Passive  
9Innate Cold ProtectionResist Cold +21/1/1/1/1Passive  
10Innate Magic ProtectionResist Magic +21/1/1/1/1Passive  
11Innate Poison ProtectionResist Poison +21/1/1/1/1Passive  
12Innate Disease ProtectionResist Disease +21/1/1/1/1Passive  
13Innate Run SpeedImproved Movement Speed by 10%,20%,30%.1/1/1Passive  
14Innate MetabolismReduces food and drink consumption by 10%, 25%, and 50%1/1/1Passive  
15Innate Lung CapacityIncreases air by 10%,25%,50%.1/1/1Passive  
16First AidMax HP on Bind wound +10% per rank1Passive  
17New Tanaan Crafting MasteryRaises cap from one tradeskill from 200 to 250 per rank.3/3/3/3/3/3Passive  
18Innate RegenerationHP Regen +11/1/1Passive  
19Gift of the Keepers / Dark Reign2AAs, +10 to all stats capsTier 1 DoNPassive  
20Valor of the Keepers / Dark Reign2AAs, +250 hp / mana / endurance, Level 69 SpellTier 2 DoNPassive  
21Embrace of the Keepers / Dark Reign2AAs, one extra buffslotTier 3 DoNPassive  
22Power of the Keepers / Dark Reign2AAs,chance increase of critical hits/blastsTier 4 DoNPassive  
23Sanctity of the Keepers / Dark Reign- - -Tier 5 DoNPassive  
1Spell Casting FuryIncreases chance to score a critical hit with a nuke by 2%, 4%, and 7%. Also, raises the maximum dam2/4/6Passive  
2Channeling FocusReduces chance of interrupts.2/4/6Passive  
3Spell Casting ExpertiseMakes it impossible to fizzle a spell below level 20, 35, and 52.2/4/6Passive  
4Spell Casting DeftnessReduces cast times of beneficial spells over 4 seconds by 5%, 15%, and 25%.2/4/6Passive  
5Natural DurabilityIncrease HP by 2%, 5%, 10%.2/4/6Passive  
6Natural HealingIncreases HP-Regen by 1 per rank.2/4/6Passive  
7Combat FuryIncreases chance to critical hit.2/4/6Passive  
8Fear ResistanceGrants a 5/10/25% bonus on fear checks.2/4/6Passive  
9Finishing BlowChance to instaslay a fleeing mob that is below 10% health.2/4/6Passive  
10Combat StabilityIncreases melee damage mitigation by 2%, 5%, and 10%.2/4/6Passive  
11Combat AgilityIncrease Melee avoidance by 2, 5 and 10 percent.2/4/6Passive  
12Mental ClarityMana Regen +12/4/6Passive  
22 Hand BashCan use bash with 2hander6Passive  
3Unholy Steed5Activated  
4Improved Harm Touch6Activated 86
5Leech Touch6Activated 87
6Soul Abrasion3-6-9Passive  
7Double RiposteIncrease chance to ripost by 15,35 and 50 percent.3/6/9Passive  
8Body and Mind Rejuvenation1 Mana and HP regen / rank.5Passive  
9Physical Enhancementadditional improvements in your natural Durability, Avoidance Boost, and Mitigation Boost.5Passive  
10Pet DisciplinePet Hold for pets.6Passive  
1Advanced Innate StrengthStrength +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
2Advanced Innate StaminaStamina +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
3Advanced Innate AgilityAgility +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
4Advanced Innate DexterityDexterity +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
5Advanced Innate IntelligenceIntelligence +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
6Advanced Innate WisdomWisdom +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
7Advanced Innate CharismaCharisma +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
8Warding of SolusekResist Fire +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
9Blessing of EciResist Cold +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
10Shroud of the FacelessResist Poison +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
11Bertoxxulous GiftResist Disease +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
12Planar PowerRaises all ability caps by 5 per rank.2/2/2/2/2Passive  
13Planar Durability1,5% more HPs / rank.3/3/3Passive  
1Coup de GraceInstaslay fleeing mob that is below 10% health to level 55/57/59.2/2/2Passive  
2Fury of the AgesIncrease chance to critical hit.3/3/3Passive  
3Mastery of the PastBenefit: Makes it impossible to fizzle spells below levels 54, 56, and 58.3/3/3Passive  
4Lightning ReflexesFurther increases chance to avoid getting hit by melee.3/3/3/3/3Passive  
5Innate Defensefurther increases melee damage mitigation.3/3/3/3/3Passive  
6Flash of SteelImprove Riposte chance by 10% / rank.3/3/3Passive  
7Suspended Minion1: bag pet with health, 2: buffs, armor, weapons baged too5/3ActivatedInstant176
8Knights Advantage  
9Consumption of the Soul  
10Touch of the Wicked  
11Speed of the Knight  
12Theft of Life  
13Unholy Touch  
1Swift JourneyRaises run speed 10% per skill level.5/5Passive  
2ConvalescenceHP Regen +13/3Passive  
3Lasting BreathMore Time without Air2/3Passive  
4PackratAbout 3,5% improvement on weight capacity per level3/3/3/3/3Passive  
5Weapon AffinityIncreases chance for weaponprocs.5/5/5/5/5Passive  
6Persistent CastingLess Interrupts through stuns3/6/9Passive  
7Pet AffinityPet affected by groupspells20Passive  
8Critical AfflictionDoT may get critical any tick.3/6/9Passive  
9Deaths Fury  
10Advanced Theft of Life  
11Immobilizing Bash  
12Vicious Smash  
13Improved Consumption of the Soul  
14Intense Hatred  
1Eternal BreathPermanent ability to breathe underwater5Passive  
2Blacksmithing MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
3Baking MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
4Brewing MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
5Fletching MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
6Pottery MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
7Tailoring MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
8SalvageChance to recover item on tradeskill failure.5/5/5Passive  
9OriginTeleport back to Home City.7Activated72 minutes331
10Chaotic PotentialIncrease stat-cap by 5 per rank5/5/5/5/5Passive  
11Discordant DefianceIncrease ResistCap by 5 per rank5/5/5/5/5Passive  
13Mystical AttuningBuff Slot +15/5/5/5/5Passive  
14Delay DeathRaises amount of HP you can fall below zero by 100 per level3/3/3/3/3Passive  
15Healthy AuraRaise HP Regen Cap by 5 per rank3/3/3/3/3Passive  
16Veterans WrathIncrease for melee criticals.3/6/9Passive  
17DeathblowInstastlay fleeing mobs under 10% affecting level 61/63/65 mobs.3/3/3Passive  
18Reflexive MasteryIncreases Chance to completely avoid damage.5/5/5/5/5Passive  
19Defensive InstinctsIncrease mitigation of incoming melee damage.5/5/5/5/5Passive  
20Mnemonic RetentionSpellslot +1 (thats the 9th)3Passive  
21Expansive MindManaRegen +15/5/5/5/5Passive  
22Improved Critical AfflictionIncreases chance for dot to go critical. (does not raise damage)3/6/9Passive  
23Fury of MagicIncreases the frequency but not the power of your critical hits.3/6/9Passive  
24Persistent MinionSuspended minion across zones and camping.7Activated  
25Advanced Pet Discipline/pet Focus and /pet No Cast command5/3Passive  
26Death Peace 428
27Steadfast Will  
28Shield Block (OOW)Chance to fully block attacks.3/x/xPassive  
29Touch of the Cursed  
30Spiritual Corrosion  
31Soul Thief  
100Trials of MataMuramIncreases Max ResistanceCaps0/0/0/0/0/0Passive  
1Innate See InvisPermanent See Invis.9Passive  
2Prolonged MortalityDelay Death 50 hp / rank5/5/5/5/5Passive  
3PrecognitionMelee Avoidance5/5/5/5/5Passive  
4Thick SkinDamage Mitigation5/5/5/5/5Passive  
1Potential of SerpentspireIncrease StatCap by 5 per rank5/5/5/5/5Passive  
2Death's DoorCan go 50hps/rank more negative5/5/5/5/5Passive  
3Combat MedicIncreases Bandage healing by 20HP/rank3/3/3/3/3Passive  
4Fast HealingHP Regen +13/x/x/x/xPassive  
5Quick DrawPotion Belt +1 slot5Passive  
6Battle ReadyBandolier +1 slot5Passive  
7Adept Forager+50 foraging, grants all races foraging5Passive  
8Glyph of Crescent WingsExpendable: Summons Drake to aid you in battle3Activated1 second 
9Glyph of Dragon ScalesExpendable: boosts AC for 10 minutes3Activated1 second 
10Glyph of Dragon FireExpendable: chance at melee attack to do cone domage of 500hps3Activated1 second 
11Glyph of Arcane SecretsExpendable: decrease casting time by 20% for 2 minutes3Activated1 second 
12Glyph of Draconic PotentialExpendable: increase HP and Mana by 750 for 10 minutes3Activated1 second 
13Glyph of DestructionExpendable: increase melee critical damage by 10% for 2 minutes3Activated1 second 
14Veteran's FuryIncrease damage on critical melee hits3/x/xPassive  
15Mercy KillDeathblow to 65,67,693/x/xPassive  
16Rage of Serpent SpireIncrease attack cap for items5/x/x/x/xPassive  
17Labyrinthine MindIncrease Mana Regen Cap by 1 per rank5/5/5/5/5Passive  
18Swift BladeChance to score an extra attack with 2handers3/x/xPassive  
19Mental Serenity (TSS)Increase Mana Regen by 1 per rank5/5/5/5/5Passive  
20Death MaskIncreases Chance to keep feigned when getting hit by spells5/x/x/x/xPassive  
21Touch of the FallenImproves Amount of Damage with Touch of Cursed3/x/xPassive  
22Siphon SoulIncrease Lifetaps to go critical5/x/xPassive  
23Unflinching WillDecrease Chance to get stunned by 10% per rank from any angle3/x/xPassive  
24Armor of Stolen SoulsAC+more damage when killshot (chance to)3/x/xPassive  
25Feast of SoulsIncrease Leech Curse by 500/rank7/x/xPassive  
26Touch of DecayImproves Harmtouch damage7/x/xPassive  
1Lesson of the DevotedDouble exp for 30 minutes.1 yearActivated20 hours481
2Infusion of the Faithfulmaximum resistances and statistics and a faster run speed for 15 minutes.2 yearsActivated20 hours482
3Chaotic JesterBristlebane puppet that persists for 15 minutes.3 yearsActivated20 hours483
4Expedient Recoveryall your corpses are summoned and given 100% experience resurrection4 yearsActivated164 hours484
5Steadfast ServantSummons healer for 30 minutes.5 yearsActivated20 hours485
6Staunch Recoveryplayer is fully healed with health, mana, and endurance fully restored.6 yearsActivated68 hours486
7Intensity of the ResoluteIncreases the power of the player’s abilities and heals substantially for 5 minutes7 yearsActivated4 hours487
8Throne of HeroesGate to Guild Lobby8 yearsActivated72 minutes 
9Armor of ExperienceMelee Mitigation (Mini-Defense Disc)9 yearsActivated20 hours