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Magician Alternate Abilities (AA's)
 NameDescriptionCostTypDurationAltAct
General
1Innate StrengthStrength +21/1/1/1/1Passive  
2Innate StaminaStamina +21/1/1/1/1Passive  
3Innate AgilityAgility +21/1/1/1/1Passive  
4Innate DexterityDexterity +21/1/1/1/1Passive  
5Innate IntelligenceIntelligence +21/1/1/1/1Passive  
6Innate WisdomWisdom +21/1/1/1/1Passive  
7Innate CharismaCharisma +21/1/1/1/1Passive  
8Innate Fire ProtectionResist Fire +21/1/1/1/1Passive  
9Innate Cold ProtectionResist Cold +21/1/1/1/1Passive  
10Innate Magic ProtectionResist Magic +21/1/1/1/1Passive  
11Innate Poison ProtectionResist Poison +21/1/1/1/1Passive  
12Innate Disease ProtectionResist Disease +21/1/1/1/1Passive  
13Innate Run SpeedImproved Movement Speed by 10%,20%,30%.1/1/1Passive  
14Innate MetabolismReduces food and drink consumption by 10%, 25%, and 50%1/1/1Passive  
15Innate Lung CapacityIncreases air by 10%,25%,50%.1/1/1Passive  
16First AidMax HP on Bind wound +10% per rank1Passive  
17New Tanaan Crafting MasteryRaises cap from one tradeskill from 200 to 250 per rank.3/3/3/3/3/3Passive  
18Innate RegenerationHP Regen +11/1/1Passive  
19Gift of the Keepers / Dark Reign2AAs, +10 to all stats capsTier 1 DoNPassive  
20Valor of the Keepers / Dark Reign2AAs, +250 hp / mana / endurance, Level 69 SpellTier 2 DoNPassive  
21Embrace of the Keepers / Dark Reign2AAs, one extra buffslotTier 3 DoNPassive  
22Power of the Keepers / Dark Reign2AAs,chance increase of critical hits/blastsTier 4 DoNPassive  
23Sanctity of the Keepers / Dark Reign- - -Tier 5 DoNPassive  
Archetype
1Spell Casting MasteryImproves specialization check by 5%, 15%, 30%. Reduces Fizzles. Saves 3,6,12%mana.2/4/6Passive  
2Spell Casting FuryIncreases chance to score a critical hit with a nuke by 2%, 4%, and 7%. Also, raises the maximum dam2/4/6Passive  
4Spell Casting SubtletySpell aggro reduced by 5%, 10%, and 20%.2/4/6Passive  
5Spell Casting ExpertiseMakes it impossible to fizzle a spell below level 20, 35, and 52.2/4/6Passive  
6Spell Casting DeftnessReduces cast times of beneficial spells over 4 seconds by 5%, 15%, and 25%.2/4/6Passive  
7Natural DurabilityIncrease HP by 2%, 5%, 10%.2/4/6Passive  
8Combat StabilityIncreases melee damage mitigation by 2%, 5%, and 10%.2/4/6Passive  
9Combat AgilityIncrease Melee avoidance by 2, 5 and 10 percent.2/4/6Passive  
10Mental ClarityMana Regen +12/4/6Passive  
Class
1Mass Group BuffNext Groupspell will be area affecting.9Activated72 minutes35
2Quick DamageReduces casting time of nukes by 2%,5%,10% (casttime>4 seconds only)3/6/9Passive  
3Mend CompanionLay of Handy type for Pets.5Activated144 mins58
4Frenzied BurnoutPet goes berserk.6Activated72 minutes60
5Elemental Form: FireTurn into fire elemental and gain qualities.3/6/9Activated15 minutes 
6Elemental Form: WaterTurn into water elemental and gain qualities.3/6/9Activated 62
7Elemental Form: EarthTurn into Earth elemental and gain qualities.3/6/9Activated15 minutes63
8Elemental Form: AirTurn into Air elemental and gain qualities.3/6/9Activated15 minutes64
9Turn SummonedDoT for 30 seconds.3/6/9Activated5 minutes66
10Elemental PactNo component needed to summon pet.5Passive  
11Pet DisciplinePet Hold for pets.6Passive  
11Quick SummoningDecrease casting time by 10,25 and 50% of summon spells.3/6/9Passive  
12Improved Reclaim Energyunknown  
PoP
1Advanced Innate StrengthStrength +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
2Advanced Innate StaminaStamina +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
3Advanced Innate AgilityAgility +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
4Advanced Innate DexterityDexterity +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
5Advanced Innate IntelligenceIntelligence +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
6Advanced Innate WisdomWisdom +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
7Advanced Innate CharismaCharisma +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
8Warding of SolusekResist Fire +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
9Blessing of EciResist Cold +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
10Marrs ProtectionResist Magic +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
11Shroud of the FacelessResist Poison +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
12Bertoxxulous GiftResist Disease +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
13Planar PowerRaises all ability caps by 5 per rank.2/2/2/2/2Passive  
14Innate EnlightenmentRaises Int and Wis caps by 10 per skill level.3/3/3/3/3Passive  
PoP2
1Mastery of the PastBenefit: Makes it impossible to fizzle spells below levels 54, 56, and 58.3/3/3Passive  
2Lightning ReflexesFurther increases chance to avoid getting hit by melee.3/3/3/3/3Passive  
3Innate Defensefurther increases melee damage mitigation.3/3/3/3/3Passive  
4Hastened MendingShortens reuse time of Mend Companion by 10% per rank2/x/xunknown  
5Hastened BanishmentDecrease time of TurnSummoned by 10% per rank2/x/xunknown  
6Servant of RoSummons Pet for 45, 70 and 90 seconds3/x/xActivated9 minutes 
7Suspended Minion1: bag pet with health, 2: buffs, armor, weapons baged too5/3ActivatedInstant176
8Host of the ElementsCalls 5, 7 or 9 minielementals that stay 30 seconds5/x/xActivated15 minutes 
9Fury of MagicIncreases the frequency but not the power of your critical hits.3/6/9Passive  
10Wrack SummonedFurther Improves Damage by Turn Summoned ability9Activated5 minutes 
GoD
1Swift JourneyRaises run speed 10% per skill level.5/5Passive  
2ConvalescenceHP Regen +13/3Passive  
3Lasting BreathMore Time without Air2/3Passive  
4PackratAbout 3,5% improvement on weight capacity per level3/3/3/3/3Passive  
5Secondary ForteSecond Specialization from 50 to 1009Passive  
6Persistent CastingLess Interrupts through stuns3/6/9Passive  
7Pet AffinityPet affected by groupspells20Passive  
8Fury of Magic Mastery (GoD/Pop2)Chance to critical +2% / rank (15%,17%,19% total).3/6/9Passive  
9Shared HealthTransfer damage to pet5/x/x/x/xActivated15 minutes 
10Elemental FuryImbues your pet with critical hits3/x/x/x/xPassive  
11Elemental AlacrityGives your pet flurry ability5/x/x/x/xPassive  
12Elemental AgilityGives pet avoidance skills3/x/xPassive  
13Elemental DurabilityGives Pet 2%,5%,10% more Hitpoints3/x/xPassive  
OOW
1Eternal BreathPermanent ability to breathe underwater5Passive  
2Blacksmithing MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
3Baking MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
4Brewing MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
5Fletching MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
6Pottery MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
7Tailoring MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
8SalvageChance to recover item on tradeskill failure.5/5/5Passive  
9OriginTeleport back to Home City.7Activated72 minutes331
10Chaotic PotentialIncrease stat-cap by 5 per rank5/5/5/5/5Passive  
11Discordant DefianceIncrease ResistCap by 5 per rank5/5/5/5/5Passive  
13Mystical AttuningBuff Slot +15/5/5/5/5Passive  
14Delay DeathRaises amount of HP you can fall below zero by 100 per level3/3/3/3/3Passive  
15Healthy AuraRaise HP Regen Cap by 5 per rank3/3/3/3/3Passive  
16Reflexive MasteryIncreases Chance to completely avoid damage.5/5/5/5/5Passive  
17Defensive InstinctsIncrease mitigation of incoming melee damage.5/5/5/5/5Passive  
18Mnemonic RetentionSpellslot +1 (thats the 9th)3Passive  
19Expansive MindManaRegen +15/5/5/5/5Passive  
20Arcane TonguesReduces research failure chance by 10,25 and 50 percent.3/6/9Passive  
21Persistent MinionSuspended minion across zones and camping.7Activated  
22Replenish CompanionEnhances Mend Companion skill3/x/xActivated36 minutes418
23Advanced Pet Discipline/pet Focus and /pet No Cast command5/3Passive  
24Destructive FuryIncreases Damage on Critical Nukes by 7%,15%,25%3/6/9Passive  
25Elemental SwarmEnhanced Host of Element (swarmpets)3/x/xActivated15 minutes 
26Heart of FlamesElemental Fire form, more damge on fire based spells9Activated22 minutes 
27Heart of VaporElemental Air form, reduce hate for detrimental spells9Activated22 minutes 
28Heart of IceElemental Icer form, reducing the damage taken from spells9Activated22 minutes 
29Heart of StoneElemental Earth form, reduceing damage taken by melee hits9Activated22 minutes 
30Jewel Craft MasteryReduces your chance of failing a jewelry combine by 10%, 25%, and 50%.3/6/9Passive  
100Trials of MataMuramIncreases Max ResistanceCaps0/0/0/0/0/0Passive  
DoD
1Innate See InvisPermanent See Invis.9Passive  
2Prolonged MortalityDelay Death 50 hp / rank5/5/5/5/5Passive  
3PrecognitionMelee Avoidance5/5/5/5/5Passive  
4Thick SkinDamage Mitigation5/5/5/5/5Passive  
5Silent CastingReduce Aggro up to 20%.5/5/5/5/5Activated36 minutes 
6Bandage WoundsImproves Bandage Wounds3/3/3/3/3Passive  
7Elemental FerocityIncreases Pet Chances to Flurry3/x/xPassive  
8Gift of ManaChance for next spells to just use 1 mana.3/6/9Passive  
10Eradicate SummonedImproves Damage by Turn Summoned9Activated5 minutes 
11Extended BurnoutIncrease Frenzied Burnout by 12 seconds/rank5/x/xPassive  
12Guardian of RoMore Powerful Servant of Ro that hurls fire3/x/xActivated9 minutes 
13Companions GiftChance to critical heal your pet3/x/xPassive  
Serpent
1Potential of SerpentspireIncrease StatCap by 5 per rank5/5/5/5/5Passive  
2Death's DoorCan go 50hps/rank more negative5/5/5/5/5Passive  
3Combat MedicIncreases Bandage healing by 20HP/rank3/3/3/3/3Passive  
4Fast HealingHP Regen +13/x/x/x/xPassive  
5Quick DrawPotion Belt +1 slot5Passive  
6Battle ReadyBandolier +1 slot5Passive  
7Adept Forager+50 foraging, grants all races foraging5Passive  
8Glyph of Dragon ScalesExpendable: boosts AC for 10 minutes3Activated1 second 
9Glyph of Arcane SecretsExpendable: decrease casting time by 20% for 2 minutes3Activated1 second 
10Glyph of Draconic PotentialExpendable: increase HP and Mana by 750 for 10 minutes3Activated1 second 
11Glyph of DestructionExpendable: increase melee critical damage by 10% for 2 minutes3Activated1 second 
12Labyrinthine MindIncrease Mana Regen Cap by 1 per rank5/5/5/5/5Passive  
13Volatile ManaIncrease Chance to critical hit with spells3/x/xPassive  
14Mana FuryIncrease damage of critical spells, 5% per rank, total 15%3/3/3Passive  
15Sleight of Hand (TSS)Increase Spell Casting Aggro by 1% per rank3/3/3Passive  
16Gift of Radiant ManaChance for Gift of Mana when casting a 70+ spell, next 1-75 spell costs 1 mana5P  
17Elemental SavageryIncrease chance to flurry upon triple pet attack by 3%/rank3/x/xPassive  
18Annihilate SummonedImproved Eradicate Summoned ability3/x/xActivated5 minutes 
19Fire CoreFire elemental form, improves fire spell damage5Activated22 minutes 
20Vapor CoreAir Elemental Form, aggro reducing5Activated22 minutes 
21Ice CoreWater elemental form, less damage from spells5Activated22 minutes 
22Stone CoreEarth Elemental Form, less damage from melee attacks5Activated22 minutes 
23Arcane WhisperDecrease Hate by 500/tick for 10 ticks.12Activated30 minutes 
24Dimensional Instabilityshadowstep once per tick, 50% melee mitigation( max 10k), lowerhate by 60% while active.7Activated30 minutes 
25Elemental WrathIncrease Pets melee crit chance by 1%/rank5/x/x/x/xPassive  
26Summoner's BeckonChance to not use CoH reagent3Passive  
27Shifting ElementsDecrease elemental form reuse timer by 1 minute per rank3Passive  
28Mental Serenity (TSS)Increase Mana Regen by 1 per rank5/5/5/5/5Passive  
Veteran
1Lesson of the DevotedDouble exp for 30 minutes.1 yearActivated20 hours481
2Infusion of the Faithfulmaximum resistances and statistics and a faster run speed for 15 minutes.2 yearsActivated20 hours482
3Chaotic JesterBristlebane puppet that persists for 15 minutes.3 yearsActivated20 hours483
4Expedient Recoveryall your corpses are summoned and given 100% experience resurrection4 yearsActivated164 hours484
5Steadfast ServantSummons healer for 30 minutes.5 yearsActivated20 hours485
6Staunch Recoveryplayer is fully healed with health, mana, and endurance fully restored.6 yearsActivated68 hours486
7Intensity of the ResoluteIncreases the power of the player’s abilities and heals substantially for 5 minutes7 yearsActivated4 hours487
8Throne of HeroesGate to Guild Lobby8 yearsActivated72 minutes 
9Armor of ExperienceMelee Mitigation (Mini-Defense Disc)9 yearsActivated20 hours